![]() ![]() ![]() Capping the FPS will reduce GPU and CPU load and The Ascent won’t crash anymore. Caping the game to 30 FPS will also allow players to bump up the graphics settings a bit. If you are currently playing at 60 FPS and the game is crashing, cap The Ascent to 30 FPS. If you are playing at an unlock FPS, cap the game to 60 FPS. Enable “Max FPS Limit” and set the value for the maximum FPS you want for the game. Open Nvidia Control Panel > Manage 3D Settings > Program Settings > select The Ascent from the list. If the above fixes for the GPU aren’t acceptable, then players can cap The Ascent’s max FPS to reduce GPU and CPU load and stop it from crashing. ![]() ![]() Ideally, players won’t have to reduce the GPU clock by more than 200 MHz. If the GPU isn’t overclocked, reduce the graphics settings or use MSI Afterburner and reduce the GPU clock by 100 Mhz. If the GPU is overclocked, revert it to its default GPU clock. The GPU is either overclocked or isn’t capable of handling the game’s load. Your GPU could be the reason why The Ascent is crashing. Apply these settings and The Ascent in-game crash issues will be fixed.Īs I mentioned above, The Ascent is a demanding game. In the option below, set “Low Latency Mode” to Ultra and set “Tripple Buffering” to Off. There isn’t much players can do about it, but a couple of tweaks might help. Chances are, your CPU might be causing The Ascent to crash due to it being or not having less than 6 cores. The Ascent is very demanding in terms of GPU and CPU. Disable any third-party software you are using and also disable Steam overlay and Geforce Experience overlay. This will force the game to launch with DirectX 11 and won’t crash anymore.Īnother reason for The Ascent to crash while playing is the use of third-party tools and software. However, if the game isn’t launching after DirectX 12 crash, then right-click The Ascent in Steam > Properties > type ‘-dx11’ under Launch options and hit OK. So switch to DirectX 11 and the game will stop crashing. Those of you facing The Ascent crash after switching to DirectX 12, at launch, the game is not optimized for DirectX 12. Here is how to fix The Ascent in-game crash issue. If you can stay on top of the baby spider situation, and keep your distance for most of the fight, you should come out on top.A lot of PC players are reporting that they are unable to play the game as it crashed while playing or after changing DirectX from 11 to 12. You need to deal as much damage as possible to the Megarachnoid as you can to eliminate it before it overwhelms you. If you do manage to keep your distance, don't stop firing your weapon. Try hacking the canisters instead to eliminate them as a threat and keep the field less cluttered with enemies. These have their own health bars and will turn red if you shoot them before they turn into yet more baby spiders. The Megarachnoid will also send out small yellow canisters that lodge in the ground. Try to use your Tactical and your Augmentations to keep the mini-spiders at bay when they approach, and if they get close enough to start jumping, make sure you have a dodge roll or two saved up because that will likely be the only thing to save your HP when they decide to jump. Once they do, they explode as soon as they pounce, dealing a decent chunk of damage. While easy enough to take out, when they get close enough, they become invulnerable as they prepare to lunge your way. The real danger with the Megarachnoid is the explosive little baby spiders it sends your way. The Megarachnoid also seems to be impervious to any particular damage type bonus, so you will just need to focus on putting down as much damage as you can, preferably from long range. It also closes the distance to you very fast when it is not attacking, so you will need to make the most of the limited about of space in this arena to stay out of the line of (literal) fire. When you are close to it, it will spew fire out at you, which is very hard to dodge. The Megarachnoid is here to be a massive pain. ![]()
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